I just had this same artistic debate not long ago. Back in April I gave my then 2.5 yr old paintbrushes and talked him through painting an anatomically correct person.
http://i945.photobucket.com/albums/ad296/Hablame_today/2d0919be.jpg

Some unschooly type mothers I tried to show it to said I would stifle his creativity and that I really shouldn't have showed him how to do that. Maybe it's true. Maybe art isn't about observing and interpreting what you see onto paper. Now at 2 yrs. 9 mos. what he has drawn independantly recently looks like this: http://i945.photobucket.com/albums/ad296/Hablame_today/b8c64c58.jpg
He told me the curved parallel lines is a dog, the little circle is his nose, the line beside it is his mouth, and the line on the other side is his "butt" (guessing he meant tail). And recently he's looked at the picture again and asked me, "where's the patas?". (spanish for feet). I don't know what to think of this debate. Sorry to follow this off-topic tangant. I just felt like fishing for someone to say something positive about my sons talent development. Sorry. This debate has had me kind of bummed for months, even though it happened a few months ago.
Putting artistic talent into computer graphics is a great career choice, from what I've heard. My little brother just graduated from video game design school. He collaborated on the production of the Disney/Pixar videogame "UP" for X-box. I've thought it would be cool someday to make an entire cartoon on my own, which would have been impossible just a few years ago and is now doable with computer graphics software. Look at King Kong for example, super low budget set in various public places in a few different cities but the cg made it spectacular.

Last edited by La Texican; 07/12/10 10:17 PM.

Youth lives by personality, age lives by calculation. -- Aristotle on a calendar