I read somewhere that social skills are kid currency. I like the way they worded that. Yahtzee is another goody, if you just use the number half of the score card and let him take his roll and make his matches then write down a tally of how many matching dice you have in the correct box. Wyatt 3.5's hands are big enough to manage UNO so that's our current fave, doesn't take too long and it's easy enough for me to play with the baby in my lap. He's bugging me to play monopoly. We never have finished a monopoly game... has anyone ever? It was a great early one for getting him to count each space instead of counting faster than he was moving. Actually Clue was more fun because it has more cooler little pieces (characters & weapons) and you can take your move in more than just one direction. That one just took a lot of set up on my part, but he could choose which room to move to and I'd tell him, ok, guess one of the people, weapons, and rooms that you don't have. He does play with the game pieces when we're not playing but he hasn't lost anything and the worst he did was stepped on the corner of one of the box tops. Game skills = kid current cy.


Youth lives by personality, age lives by calculation. -- Aristotle on a calendar