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    Cathy A #55530 09/16/09 12:21 AM
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    Sorry for all the vague references! Here also is a link to a basic packaged game of Dungeons and Dragons, although the original game was played all on scratch paper, with dice, and in the mind of the 'dungeon master'. http://www.target.com/gp/detail.html/190-1694311-2511711?ASIN=B000EIVK1G&AFID=Froogle&LNM=B000EIVK1G|Dungeons_and_Dragons_Basic_Game&ci_src=14110944&ci_sku=B000EIVK1G&ref=tgt_adv_XSG10001

    (Doesn't everyone know what Calvin Ball is?? blush )

    Wonderful to hear he is connecting with at least one other kid with the game, that is great news!

    Last edited by chris1234; 09/16/09 12:22 AM.
    chris1234 #55536 09/16/09 05:06 AM
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    you people are wonderful. thanks for all the ideas. I will look into all of this. I always try to support his interests.

    I had heard of Calvin and Hobbs before, but I didn't know what it was about. So glad I'm finding out now. I just ordered a book from the library.

    I think D&D may be too scary, but it looks cool. My son is very sensitive - doesn't want to go anywhere near Harry Potter. At age 9 just got ok with Starwars Legos. This sensitivity started when he was very little. He was so scared our old house was going to get blow up after watching a little kid's Construction video that exploded an old worn out building.

    Last edited by onthegomom; 09/16/09 08:29 AM.
    onthegomom #55717 09/17/09 01:54 PM
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    One of the things about D&D is that it can be played at any level of scary. You can play it solely as a puzzle game with no fighting if that is what works for the players. For example a rogue has taken on the job of acquiring a valued gem that is kept hidden in a trapped vault. No creatures are guarding it, just numerous traps. How WILL he do it???? wink

    Honestly I've played a version with little kids (under 5) that just involved some dice rolling and saving a unicorn.

    Wyldkat #55734 09/17/09 06:11 PM
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    Originally Posted by Wyldkat
    One of the things about D&D is that it can be played at any level of scary. You can play it solely as a puzzle game with no fighting if that is what works for the players. For example a rogue has taken on the job of acquiring a valued gem that is kept hidden in a trapped vault. No creatures are guarding it, just numerous traps. How WILL he do it???? wink

    Honestly I've played a version with little kids (under 5) that just involved some dice rolling and saving a unicorn.


    I worried the pictures will bother him. He doesn't even want to get bionicals by lego. He had bad dreams a while back. He's really not whimpy, very boyish, but very sensitive to monsters and weapons. Maybe he is worried these things will bring back his dreams. I don't want to push him to have something he is not comfortable with.

    I wonder if maybe I looked at a different version of this game then you know. It sounds great.

    Maybe I was looking at the wrong

    Wyldkat #55735 09/17/09 06:12 PM
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    Originally Posted by Wyldkat
    One of the things about D&D is that it can be played at any level of scary. You can play it solely as a puzzle game with no fighting if that is what works for the players. For example a rogue has taken on the job of acquiring a valued gem that is kept hidden in a trapped vault. No creatures are guarding it, just numerous traps. How WILL he do it???? wink

    Honestly I've played a version with little kids (under 5) that just involved some dice rolling and saving a unicorn.


    I worried the pictures will bother him. He doesn't even want to get bionicals by lego. He had bad dreams a while back. He's really not whimpy, very boyish, but very sensitive to monsters and weapons. Maybe he is worried these things will bring back his dreams. I don't want to push him to have something he is not comfortable with.

    I wonder if maybe I looked at a different version of this game then you know. It sounds great.

    onthegomom #55746 09/17/09 07:32 PM
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    Hmmm... If that's the case you could always just give him a character sheet, explain how to do it and run the game. Technically a player never needs to look at the book once character creation is over. The book heavy end is the part for the Game Master (Dungeon Master).

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