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    Joined: Dec 2008
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    Originally Posted by JJsMom
    I have no feedback to offer (more than what was given here). My DC love the "regulars" - Scrabble, Boggle, Chess, Uno, Battleship, etc...

    My favorite game as a kid, besides Boggle, was Simon. It really stinks that they don't make it anymore and Simon 2 wasn't as good and is now really expensive!!! wink

    Take a look at Barnes and Noble. They recently have had a small version of Simon available for about $10. I've seen it online and at the brick-and-mortar stores.

    Joined: Jun 2010
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    Iucounu Offline OP
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    Here's a trick-taking game variant that works well with three people, that I learned in the Army. I've heard it called a few names, but "Screw the Dealer" seems the most used (adapt the name for use with the kiddos as necessary). It runs like this:

    1. The game is played with a standard deck of playing cards, by 3-5 people.

    2. There are 19 hands, with the following number of cards dealt to each player in each hand. For a shorter game, or to accommodate little ones with small hands, cut out some of the hands (one could, for example, play a game with rounds of 5, 4, 3, 2, 1, 2, 3, 4, 5; it is recommended to stick with the scheme of decreasing then increasing again, as kids love it).
    Hand # 1: 10
    Hand # 2: 9
    Hand # 3: 8
    Hand # 4: 7
    Hand # 5: 6
    Hand # 6: 5
    Hand # 7: 4
    Hand # 8: 3
    Hand # 9: 2
    Hand # 10: 1
    Hand # 11: 2
    Hand # 12: 3
    Hand # 13: 4
    Hand # 14: 5
    Hand # 15: 6
    Hand # 16: 7
    Hand # 17: 8
    Hand # 18: 9
    Hand # 19: 10

    3. Dealing the first hand falls to the player who draws the high card in a single dealer-picking draw, after which those cards are returned to the deck. Afterward, each hand is dealt by the person to the left of the person who dealt the last hand. Dealing starts with the person to the left of the dealer for that hand, and goes clockwise.

    4. At the end of the dealing, a single card is turned face-up on the deck. The suit of this card is the trump suit for the hand.

    4. All game play is clockwise.

    5. Each hand starts with a round of bidding, starting with the player to the left of the dealer for that hand. Each person bids a certain number of books they think they will take, in gameplay as described further below. The dealer is not allowed to "lock up" the bidding-- that is, the total number of bids cannot equal the number of cards dealt to each person for that hand. (Thus, for instance, in the 1-card hand, if the first person in a 3-person game bid 1, and the second person bid 0, the dealer would have to bid 1 and hope for the best.) The scorekeeper records each person's bid.

    6. Gameplay then proceeds as a series of throws, until all the cards dealt are exhausted. In each throw, the person beginning throws down a single card face up, then each person throws down a single card face up, proceeding clockwise until all have thrown a card. The first throw begins with the person to the left of the dealer; each subsequent throw begins with the person who won the last book, as described further below.

    7. If the trump suit has not yet been played, the person beginning the throw cannot begin it by playing a trump card. Aside from that restriction, the beginning person can play any card from her hand.

    8. Each subsequent person must play a card in the led suit, if he has one. Otherwise, he can "throw off" any suit he desires.

    9. At the end of all the throwing around the circle, the person who played the highest card in the led suit wins that throw, UNLESS the led card was not a trump, and one or more trumps were played, in which case the highest trump card wins that throw. The completed set of cards thrown by the players for that throw is called a "book", and the player winning the book takes the cards from the middle, turns them upside down, and neatly stacks them in front of her.

    10. At the end of the hand, when all cards have been played and all books taken, scoring for each player is recorded for the round. Each book taken entitles the taker to 1 point, and each player who gets the exact number of books bid by that player gets a bonus of 10 points. (Variants can be played with a number of different bidding and sandbagging rules, as will be familiar to players of these sorts of trick-taking games.)

    11. The score for each round is added to the running total for the player. The player with the highest score at the end wins the game.


    It is a pretty fun game that can be completed in a predictable amount of time, shortened by reducing the number of hands. DS5 loves it. It teaches a lot of skills, with a lot of fun introduced by the need to adjust bidding based on the number of cards and the "screwing the dealer" factor.

    What I did for DS5, to help him work on his penmanship, is create a scoresheet for this game. I'll post a link to it later from home. I would enjoy hearing if anyone tries and likes the game.

    ETA: It looks like it is very similar to a whist variant most often called "Oh, Hell", with maybe some minor differences:
    http://en.wikipedia.org/wiki/Oh_Hell


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    Iucounu Offline OP
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    The current list:

    Multiplayer board/card/dice games:

    Abalone
    Apples to Apples / Apples to Apples Jr.
    Are You Smarter Than a 5th Grader?
    Artifact
    Axis and Allies
    Backgammon
    Balderdash
    Bananagrams
    Bandu / Bausack
    Battleship
    Bazaar
    Blink
    Blokus / Blokus Duo / Blokus Trigon
    Boggle
    Cariboo
    Carcassonne
    Chess
    Chicken Cha-Cha-Cha
    Chinese Checkers
    Cirkus
    Clue (inc. Harry Potter version)
    Connect Four
    Depot Diner
    Dominoes (inc. Mexican Train Dominoes)
    Equate
    Fluxx
    Go
    Go Fish
    Gobblet
    Granny's House
    Growlies in the Garden
    Guess Who
    Harvest Time
    Hearts
    Hedbanz
    Hi Ho Cherry-O
    Hungry, Hungry Hippos
    Izzi
    Jenga
    Kerplunk
    Khet
    Labyrinth, by Ravensburger
    The Ladybug Game
    Made for Trade
    Mancala
    Mastermind
    Meta-Forms
    Minotaurus
    Monopoly
    Munchkin
    No Stress Chess
    Oh, Hell
    Operation
    Othello
    Pandemic
    Parcheesi
    Pass the Pigs
    Perfection
    Phase 10
    Professor Noggin
    Quarto
    Quiddler
    Quixo
    Quoridor
    Qwirkle
    Rat a Tat Cat
    Rhyme Time
    Risk
    Rummikub
    Scrabble
    Scrambled States of America
    Scotland Yard
    Secret Door
    Sequence
    Set
    Settlers of Catan
    Shogi
    Shut the Box
    Skeletons in the Closet
    Sorry
    Sorry Revenge
    Spaceopoly
    Spellbound
    Stratego
    Sum Swamp
    Tableland
    Texas Hold 'Em
    Ticket to Ride
    Topitop
    Toss Up
    Triominoes
    Trivial Pursuit
    Trouble
    Uno
    Upwords
    The Way Things Work
    Washington's War
    Wordigo
    Yahtzee / Yahtzee Turbo
    Zeus on the Loose


    Single-player games:

    Amaze
    Block by Block
    Brick by Brick
    Castle Logix / Royal Rescue
    Chocolate Fix
    Clever Castle
    Cosmic Catch
    Cover Your Tracks
    Hedgehog Escape
    Hoppers
    Hot Spot
    Kanoodle
    Perplexus
    River Crossing / River Crossing Jr.
    Rush Hour / Rush Hour Jr.
    Serpentiles
    Shape by Shape
    Solitaire Chess
    TipOver


    Computer games:

    Age of Empires
    Age of Mythology
    Apples to Apples
    Blokus
    Bloons Tower Defense: 1, 2, 3, 4, 4+
    Boggle
    Boom Blox (Wii)
    Bubble Blast (Android OS)
    Chess (Android OS, by Aart J.C. Bik)
    Civilization
    Cogs (PC, iPad, iPhone)
    Crazy Machines (PC, Mac, iPad)
    Flood-It (Android OS)
    Fritz and Chesster Learn Chess
    GalCon (iPad)
    Glow Puzzle (Android OS)
    Isaac Newton's Gravity (iPad, iPod Touch, iPhone)
    Jumpstart World Online
    Lego Chess
    Lego Universe
    Lemmings
    Lure of the Labyrinth
    Master of Orion 2
    Meeblings, Meeblings 2
    Nethack
    Phit (Android OS)
    Quoridor
    Rome Total War
    Rush Hour (Android OS)
    Scrabble
    Set
    Spore
    Starcraft
    Sudoku
    Tinker
    Warcraft 3
    World of Goo
    Wrath of the Gods
    Yahtzee, YahtC (Android OS)
    Zoo Tycoon, Zoo Tycoon 2
    Zoombinis Logical Journey, Zoombinis Mountain Rescue


    Unknown quantities-- please post if you have direct experience with these:

    Air Traffic Control Tower
    Anti-Virus
    Architecto - Equilibrio - Tangramino - Cliko[/b] (link is to the easiest / first one, Architecto)
    [b]Camelot Legends EMERGENCY REQUEST smile
    Crazy Campers
    Fire Escape
    HooDoo Loop
    Maze Ways Cat and Mouse
    North Pole Camouflage
    Pentago
    Pirates Undercover
    Police Blockade
    Sink or Swim
    Six
    Zoologic

    Last edited by Iucounu; 01/16/11 10:49 AM. Reason: Added Munchkin-- thanks, Rocky!

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    DS6s favorite game is Munchkin. Though he isn't ready for backstabbing, so I changed the rules a bit.

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    My son likes an online game called CellCraft because it is both fun and educational.

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    Pru Offline
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    This PC game has likely been mentioned, but DD7 and I adore the old PC game from Sierra called Return of the Incredible Machine: Contraptions. You can see it in action here:



    It runs fine on Windows 7 and I like it more than the more recent Crazy Machines because the parts are easier to see and in general it is just more fun and creative.

    The puzzles are very challenging and educational thanks to its terrific simulated physics. It teaches problem solving as you are forced to learn cause and effect and understand the functions and limitations of each part, yet you can also be creative and solve them in simpler or wilder ways. You can also challenge yourself by trying to solve a given contraption in one go, thinking many steps ahead.

    Finally there is a sandbox mode where you can build your own contraptions.

    I believe you can buy the entire series repackaged on gog.com for only $9.99 or you can find originals on eBay.

    Last edited by Pru; 04/13/11 11:39 AM. Reason: purchase info
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    For young kids who can't yet read, Spot It and Blink are excellent and fun. DS is 3 and plays both easily. Admittedly, he is slower than everyone else, but he does do respectably. Blink is like an easier Set.

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    Oh, and with Blink, you can handicap yourself to make it more fair.

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    "Marble Blast"

    - a 50 level, 3D computer game challenge. The goal is to move a marble through endless vortex's and pathways with obstacles, to arrive at an end point for each level. It's pretty crazy. If you know Perplexus, that is the nearest to a physical example I can give, and that would be just one level. My son completely loved it. He's highly visual-spatial. There are Gold and Platinum versions to download.

    Last edited by Mum_here!; 09/23/11 07:27 AM.
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    Originally Posted by ultramarina
    Oh, and with Blink, you can handicap yourself to make it more fair.


    I wish I needed the handicap. DS11 won't play me any more. I'm too slow. No challenge for him. I love the game, too bad.

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